Depressed and withdrawn, Chicory tosses the brush aside, only for it to be picked up by our heroine. This magical place houses the past and present Wielders of the Paint Brush, with the rabbit Chicory currently holding the position. Players take on the role of Taco, a dog who is a janitor at the Wielder’s Tower. Chicory asks hard questions while creating a truly artistic experience for those who want to color their way through this black and white canvas, and it’s a near-flawless experience. And you can thank her for letting you sit on every chair you come across! Madeline Berger drew all the environments, with wiggly lines and creative shapes that are just begging to be colored in no matter where you explore.How often have you felt a deep, emotional connection to a video game? The story of a little dog and the rabbit she looks up to doesn’t sound like a story that would punch anyone in the feelings, and yet here is Chicory: A Colorful Tale. Alexis Dean-Jones created all of the characters and animation in the game. Sound designers Em Halberstadt (Night in the Woods, Untitled Goose Game, Wandersong) and Preston Wright lent their talent to the game by coming up with not just all of the satisfying gooey sounds that paint makes but also the full range of sound that makes Chicory’s world feel truly alive.Ĭhicory’s art and animation team are both new to the industry. Award-winning composer Lena Raine (Minecraft, Celeste, Guild Wars 2) arranged for live performances from musicians across the whole sprawling soundtrack. Led by Lobanov, Chicory’s engaging mechanics have been molded and fine tuned by a small team of collaborators. Best of all, you can do this with your nearest and dearest because Chicory: A Colorful Tale has local co-op, so two players can explore and color the world together.Ĭhicory: A Colorful Tale was stitched together by a team of development veterans and new voices to the industry. Even the main character looks unique since players can change and color their outfits. Discover hidden stamps and texture brushes to personalize your painting style.Įvery world looks unique, since every player can color it as much or as little as they want. You gain new abilities throughout your adventure, like glow in the dark paint, which illuminates previously inaccessible caverns and lets you explore new places. Your options for personalizing the world of Chicory constantly expand as you strengthen your bond with the magic paintbrush. “At the outset, I was just wondering if you could make a game where the main player interaction was drawing,” Lobanov explains, “but this game felt like the ultimate opportunity to engage an audience with their own creativity, and to tell a story that intersected with all that too.” With his past work in the adventure game genre in both his professional and personal gaming experience, he started questioning whether he could take a player on an adventure while emphasizing the creative aspects rather than just strict problem-solving so common in the adventure and puzzle genres. After playing a lot of games with drawing in them over the years, he realized he had never actually seen one where it was the main mode of interaction for the player. Lead creator of Chicory, Greg Lobanov (Wandersong), started prototyping the game with one idea in mind.
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